Role-play Basics
Metagaming - Using out of character information as an advantage in character. For example, looking on the map to find a player and driving to their location.
Powergaming - Doing something that you cannot do in real life as well as forcing role-play upon another player. For example, being uninjured after crashing a motor vehicle or telling a player he is knocked out after punching him once.
Non-rp fear- Failing to display fear during a roleplay event. For example, running away when being robbed or fighting when heavily out numbered.
Revenge killing - Returning immediately to kill a player non-rply who has recently killed you rply.
Non-rp - Avoiding roleplay. For example, repeatedly going out of character during roleplay.
Lying OOCly - Lying out of character. For example, a Police Officer is arresting you and asks you out of character what items you have on you after searching you. You have Pistol but tell him/her you have nothing.
Provoking - Provoking another member of the community without a valid role-play reason. For example, driving erratically in front of Police Officer to bait them into chasing you.
Community Basics
1) You radar must be switched off at all times during role-play. However, you may use the pause map to navigate but must not meta-game another players location, including that of a friend.
2) Unless you are a Moderator or Admin your overhead display must be turned off at all times.
3) During combat, you must use a cover to cover system. You must not roll or zig-zag in the open. You may zig-zag or roll in and out of cover so long as it is not continual.
4) During the day, you should go to or role-play doing your job. You must work at least one day per session.
5) You should drive in a sensible, realistic manner.
6) Do not glitch in any way, shape or form.
7) Your characters appearance should match that of what you are role-playing.
8) You may change your clothing, but must not change your physical features in order to avoid being identified.
9) Don't take events that happen in role-play seriously and let it effect friendships outside of the role-play. Do not bring your problems from outside of the role-play into the role-play. You will be removed if it causes disruption for others.
10) If a player breaks a rule, you must screenshot/record it. If you do not have evidence, we will not be able to moderate the report. Record anything you feel is deemed as breaking the rules and send it to a Moderator. If you know there is going to be a big event with risk of rules being broken activate your Game DVR in preparation. If something goes wrong and you forgot to screenshot/record, we will not be able to do anything.
11) If you receive an in-game text from either a Moderator or Admin during a session saying "RECORD" you should immediately record your screen. The text must be visible in your recording. You will likely be invited to a party straight after and should join immediately.
12) If you commit or witness a crime you must message a Police Officer starting with "ANON" followed by a short description of the crime such as "Car robbery, Legion Square" along with a description of your/their appearance. For example, male in hoodie, a cap and jeans. If you are reporting another player, do not name them. Just describe their appearance. If you have taken a photograph with your cellphone, you may use it as evidence.
13) Players must not use Everyone chat to communicate with other players for a long period of time. If you wish to meet with somebody for a period of time, go to a Party chat. Admins, Moderators and Police Officers have priority over Everyone chat if they are using it to make an arrest or perform a traffic stop.
14) You should use the game chat channels above party chats, unless meeting with large numbers of other players who are not in your crew or organisation. If you are not on the phone or near a player you should not be using a party chat as an in-character method of communication.
15) Everyone chat must not be used as an out of character means of communicating with another player.
16) You may only communicate with players who are far away using the in-game phone system. If there is a technical issue, use party chat.
17) If you are caught breaking or abusing the rules it will be the decision of an admin or moderator to decide your punishment. Be it a community ban, both permanent or temporary depending on the offence, or a strike where-by your cash, weapons, licenses, vehicles or businesses will be confiscated. You may also have your character completely reset and will have to make a new one.
Cash
1) All players must keep a record of their own cash, vehicles, businesses and inventory.
2) Upon joining the community all new players will start with $1,000.
3) All transactions must be noted down and must be submitted to the website at the end of every session. If you fail to do this, you will not be reminded and will face having your cash reverted back to what it was last recorded as on the database.
4) You must follow the format as laid down bellow (Name player by Gamertag):
Start: $1,000
Died -$250
Sold Oracle XS to player +$2,000
From Taxi Driver job +$500, Fares: $50
End: $3,300
Weapons
1) You will start with no weapons upon joining the community.
2) To purchase a firearm from Ammunation, you must have a firearms license. You may buy a melee weapon from a convenient store without a license. You must do this before using a weapon in the role-play. There is no rule on purchasing ammunition for firearms.
3) You may buy and sell weapons to other players. There is no rule, or price on how much you may buy or sell them for.
4) You may quick sell weapons back to a Ammuniation or convenient store for 50% of the list price.
5) You may only carry two small arms, and one medium or large firearm on you at any one time. Small arms and melee weapons such as knives may be concealed. Medium or large firearms including large melee weapons must not be scrolled or concealed if being carried.
6) You may transport an unlimited number of weapons in the back of a car or van. You may only store one large melee weapon on a motorcycle.
7) If you die, you will loose your weapons. They will be left with your body for another player to pick up if a player is near by. If nobody is around you at the time, they will despawn. You cannot go to the last place you died to collect them.
8) You may purchase the weapons listed bellow from an Ammunation providing you have a firearms license. All others are either banned from use or only available as member of a crew with Firearm permissions. For licensing information Click Here.
SNS Pistol -$1,000
Starter Pistol - $2,000
Combat Pistol - $3,000
Vintage Pistol - $4,000
Double-barrel Shotgun - $2,000
Sawn-off Shotgun - $3,000
Pump Shotgun - $4,000
9) You may purchase the Melee weapons listed bellow from any clothing or convenient store. You do not need a license to do so.
Baseball Bat - $50
Knife/ Switchblade - $100
Crowbar - $150
Golf Club - $50
10) You may only purchase the weapons listed bellow if you are a member of a crew that has Firearm permissions. Once purchased, you may sell them to other players. There is no rule or price on how much you may re-sell them for however you should be careful not to sell too many and reduce the market price. (See Crew no. 3)
Starter Pistol - $1,000
Micro SMG - $5,000
Tec9 - $5,000
SMG - $6,000
AK47 - $8,000
11) Knives, the Tec9 and all of the pistols are classed as small firearms and can be concealed in a waistband or jacket. Medium weapons such as the Double-Barrel shotgun, Sawn-off shotgun, Micro SMG, Crowbar, Baseball bat and Golf clubs may be stored in a rucksack or bag (Parachute bag). All other weapons may not be scrolled or concealed and must be in your hands, in a business or in the trunk of a car.
Narcotics
1) Only crews that have been awarded Narcotic permissions may purchase narcotics and supply them to other players. If you are buying them as a supplier, you should go to a location such as a apartment, warehouse or cook house etc.
2) You may buy/sell Narcotics to other players. You must not give them away for free and must make a profit. The crew with Narcotic permissions will act as the supplier, selling to a crew or player acting as the dealer for distribution.
3) Both Suppliers and Dealers must not stock pile batches of Narcotics.
4) You may only distribute drugs as a dealer if you are not in a crew that has Narcotic permissions.
5) The information listed bellow specifies what crews can supply what drug, how long it takes for a dealer to distribute it and what reward they will get from doing so.
Marijuana - Street Gangs
Supplier price: $250
Distribution period: 2 in-game days.
Dealer award: $1,000
Meth - Motorcycle Clubs
Supplier price: $500
Distribution period: 4 in-game days.
Dealer award: $2,500
Cocaine - Organised Crime
Supplier price: $1,000
Distribution period: 5 in-game days.
Dealer award: $3,000
6) A member of a crew with Narcotic permissions will buy the drugs at the Supplier price and then must sell them to a player for a profit. The player who buys the drugs then becomes the dealer, and may distribute the drugs and receive the Dealer award after the Distribution period has passed.
7) When distributing a drug, you should drive to a location such as a parking lot, alleyway or park up outside the college and sell to students to role-play dealing your drugs. You should spend an hour or two per in-game day doing this until the Distribution period has passed.
8) If you are searched during a robbery or by Police at any time during the distribution period or after you have purchased drugs for the supply price you must role-play that you have the drugs on you and tell the truth if asked out-of-character.
9) Other than the transaction between the Supplier and the Dealer, Narcotics cannot change hands at any time. You cannot role-play that you gave the Narcotics to another member of your crew.
10) If you are killed during the distribution period you will loose your batch and will receive no Dealer reward.
11) If you leave/disconnect from a session during a distribution period, the period will reset and you will have to start again when you reconnect.
Vehicles
1) Players must purchase vehicles in role-play before using them. There are six free vehicles to choose from to get you started.
2) Players should register their owned vehicle/s on the San Andreas DMV page upon purchasing it/them.
3) Player owned vehicles must not have Turbos, Bullet proof tires or Armour upgrades. Motorcyclists must not wear Bullet Proof helmets.
4) Your vehicle should reflect your character, if you want an expensive car and can afford it you should develop your character to suit it before buying one. For example, it is unlikely a gang-banger would be able to afford or drive a Comet.
5) Be mindful with your upgrades, do not use tire smoke or vibrant colours.
6) You must not use the SA exempt plate or cop horn unless you are a Law Enforcement Officer.
7) You are allowed to drive/ride other players and AI vehicles however if asked whether it is yours out of character; you must tell the truth. You should also send a message to a Police Officer titled titled "ANON" followed by a brief description of the incident if you steal one. Such as "Oracle XS stolen from Vanilla Unicorn" you do not need to describe your appearance.
8) Be realistic when driving a vehicle, if you crash you must role-play your injuries and the cars damages. If it is extensively damaged, park up and stop driving it.
9) If your vehicle is destroyed you will need to wait ten minutes before retrieving it from Mors Mutual. You may only ignore this rule if you died as well (See Death rule no. 4).
10) You may drive an AI vehicle if it is relevant to your job. You do not need to inform a Police Officer that it has been stolen.
11) You may only purchase the vehicles that are listed on the San Andreas Super Autos page (Click Here). All others are banned and forbidden to use. We will add DLC vehicles if we feel they are appropriate for the role-play.
12) You may sell your vehicle back to San Andreas Super Autos for half of the list price on the the San Andreas Super Autos page (Click Here).
13) You may buy and sell vehicles to other players. There is no rule, or price on how much you may buy or sell them for.
Interiors
1) Players must not enter an apartment to avoid role-play, hide from or escape a player or Law Enforcement.
2) You must vacate the interior if told do so by a Moderator or above.
3) Police may raid an apartment, Office or clubhouse if they choose to do so. When they do this, they will shut off the front entrance and garage doors with Police vehicles. You will receive a text informing you the building is surrounded and you must exit the interior immediately.
4) Players may raid your apartment, business or clubhouse by circling or blocking the entrances to the building. They must have Moderator or above's permission to do this, however if it does happen you must exit the apartment immediately (If you're in it) and tell the players robbing your apartment what is in your apartment.
5) An interior is to be used for you and your crew only. You must not hold private meetings with other players or crews inside interiors.
6) Only crews may use an interior. It is to act as the crews base of operations be it an apartment, office or clubhouse.
7) To own an interior in role-play you must speak with an Administrator
Death
1) You will loose $250 every time you are killed by another player.
2) If you are killed by a player you will also drop any weapons that you had on you at the time. They can be picked up by another player if they role-play searching you. You must not go back or send a friend to where you died to collect your weapons. If nobody collects them, they will despawn.
3) You will forget any events that occurred prior to your death. You will not forget who you are, your acquaintances or your affiliations.
4) If you are killed, you must go into passive mode and head to the nearest hospital and wait in passive mode for ten minutes. If you were killed outside a hospital, go to another.
5) You will not loose any money if you are killed by an AI but must still go to the nearest hospital whichever it may be. If you were killed by an AI outside a hospital, simply wait ten minutes before returning to role-play.
6) Your character may be permanently killed if a player has requested permission to do so from a moderator. They must have a valid reason and it must be authorised by a moderator who must be online at the time.
7) If you are part of a crew the members of your crew may choose to permanently kill you without moderator permission if they choose to do so.
8) If your character is permanently killed, you must inform a moderator who will reset your character. You will loose all of your cash, weapons, vehicles, businesses and forget all of your acquaintances, affiliates and past experiences. You will become an entirely new character.
Robbery
1) You may rob a player for a maximum of 10% of their cash, any/all of their weapons and their vehicle. You will not get to permanently keep their vehicle.
2) You may rob a player owned property for a maximum of 20% of the owners cash and any/all of the weapons that are inside.
3) You may wear a mask during a robbery. If you are wearing a mask, nobody will be able to describe your face but may still describe your clothing. They may also describe your skin colour, hair and eye colour if visible.
4) If your vehicle is stolen, you must not meta-game the location on the map.
5) You are only allowed to kill a player during a robbery if they draw a weapon or attempt to escape. However, you must clearly state your intentions and tell the player that you are robbing, "If you do anything stupid, I will shoot you"
6) After being robbed/robbing somebody, it is your choice if you wish to contact a Police Officer. If you choose to contact them you must send them a text or call them describing the incident. Remember, you must not describe the player who robbed you by their gamer-tag. You must only describe the defining features or clothing they were wearing. Remember, if the robber was wearing a mask and whether they were covering their skin colour, hair and eyes. If so, you may not describe these features.
Crews
1) You may join or form a crew during role-play however you must notify a moderator when you wish to start a new one.
2) If you are in a crew, it should be set as your active crew during all sessions.
3) Only Crews with Firearm permissions are aloud to buy illegal firearms from their RP supplier. To do this, they must collect their firearms from a good, roleplay location such as a dark alley way, abandoned building or warehouse, dock or train yard etc. Crews may not stock pile for no reason. Remember, you may only carry one large weapon at any one time and two small weapons. Large weapons must be in your hands and may not be scrolled or concealed. Instead, you must store them in the trunk of a vehicle to conceal them.
4) To be awarded Firearms or Narcotic permissions, all members of your crew must be seen to obey the rules, display good roleplay and have a positive attitude toward the community. Never ask for these permissions. They will be rewarded, not requested. You may loose your permissions if the quality of your roleplay drops or if members of your crew are caught breaking rules. A maximum of two crews may be awarded Firearms or Narcotic rights at any one time (Two of each.)
Police
1) You may apply to join the Los Santos Police Department at any time, however your application will be judged based on your activity, admin record, maturity, behaviour and attitude during and toward role-play sessions.
2) If you wish to apply to be an Officer of the Los Santos Police Department you must speak to an Administrator who will discuss the proposal with the Staffing team and the Los Santos Police Department.
3) It is against the rules to ask the progress or discuss the decision of your application with another Officer or member of the staffing team. Wait to be contacted directly.
3) If you are a Police Officer, you must be a member of the GTAORP LSPD crew and have it set to your active crew. (Click Here).
4) As a on-duty Police Officer you may only drive a Police Cruiser unless given permission to drive another vehicle by a superior officer.
5) The LSPD may only use the following law enforcement vehicles:
Police Car
Interceptor
Police Granger
FIB Buffalo
Police Riot - For raids only.
6) The LSPD may use the following civilian vehicles as unmarked law enforcement vehicles. You must keep all body work upgrades standard, have no window tint and use black Spooner wheels (Muscle) You must also apply a cop horn and SA Exempt plate. All except the Buffalo may be used in any standard colour. The Buffalo must be Black.
Buffalo
Stanier
Granger
7) Under strict circumstances and approval by an admin may the Los Santos Police Department use a Coquette as a high-speed Police Interceptor. It may be kept locked and not in use at the Mission Row Police station but must not be used during the session.
8) It is against the rules to steal a Law Enforcement vehicle unless granted permission out-of-character by the Officer driving it, a Moderator or Admin.
9) You must not intentionally blow up or heavily damage a Law Enforcement vehicles. This does not include shooting out it's tires.
10) A Flare gun is used as a Tazer in our community. Only Law Enforcement Officers may use them. If you are hit by a flare and set on fire, you are tazed and must remain still for five seconds. We recommend all Officers to record after they have successfully hit somebody.
11) If you are cuffed and told so out-of-character you may not run away or escape from a Police vehicle.
12) You may not rob a Police officers weapons. You may role-play taking them but may not keep or use them.
13) Do not provoke cops for out-of-character reasons. Baiting cops without a valid RP reason is punishable.
14) Law Enforcement Officers may only use the following weapons whilst on-duty. They cannot be taken off-duty, sold, stolen or used by another player.
Flare Gun
Starter Pistol
Pump Shotgun
SMG
M4 - During raids only.
Police Baton
Paramedics
1) You may apply to join the Los Santos Medical Centre at any time, however your application will be judged based on your activity, admin record, maturity, behaviour and attitude during and toward role-play sessions.
2) If you wish to apply to be a Paramedic of the Los Santos Medical Centre you must speak to an Administrator who will discuss the proposal with the Staffing team and the Los Santos Medical Centre.
3) It is against the rules to ask the progress or discuss the decision of your application with another Paramedic or member of the staffing team. Wait to be contacted directly.
3) If you are a Paramedic, you must be a member of the GTAORP LSMC crew and have it set to your active crew. (Click Here).
4) As an on-duty Paramedic you may only drive an Ambulance.
8) It is against the rules to steal a Medical Centre vehicle unless granted permission out-of-character by the Paramedic driving it, a Moderator or Admin.
9) You must not intentionally blow up or heavily damage Medical Centre vehicles. This does not include shooting out it's tires.
11) If you are killed, the player who killed you can request you to remain where you died. This includes Police Officers. You must go into passive mode and return to the position you were killed. Paramedics will have five minutes to get on scene in order to revive you.
12) If you are revived after being killed, you will remember all of the events leading to your injuries including who killed you.
13) If you are involved in a traffic accident, fight or sustain injuries in any other way but do not die. You are expected to role-play your injuries and have a friend/call a Paramedic to the scene. You should role-play your injuries accordingly to the accident, fight or event you were involved in.
Jobs
1) Players should have a job that they fulfil during the day. You will earn money for doing so.
2) If you have a job, you should spend at least fifteen minutes of real time doing it.
3) There will be a cool down of ten minutes between job routes. You may only do your job three times per session.
4) When you wish to start a job-route you must text a Moderator or Admin in-game with "Shift Start" or "SS" and when you are finished "Shift End" or "SE"
5) You must specify your job earnings in your log at the end of every session. All fees other than your income per session will be charged to the persons recovered or transported.
6) You may work for another player if they choose to hire you. It will be their choice how much they pay you per session or if they are hiring you for one session, how much they will pay you at the end of the session.
7) You will only be able to use the money you earned from a session at the start of the next session you are in.
8) If you wish to change your job, you must notify a Moderator or above.
9) Bellow are a list of jobs that you can fulfil during role-play sessions:
Metagaming - Using out of character information as an advantage in character. For example, looking on the map to find a player and driving to their location.
Powergaming - Doing something that you cannot do in real life as well as forcing role-play upon another player. For example, being uninjured after crashing a motor vehicle or telling a player he is knocked out after punching him once.
Non-rp fear- Failing to display fear during a roleplay event. For example, running away when being robbed or fighting when heavily out numbered.
Revenge killing - Returning immediately to kill a player non-rply who has recently killed you rply.
Non-rp - Avoiding roleplay. For example, repeatedly going out of character during roleplay.
Lying OOCly - Lying out of character. For example, a Police Officer is arresting you and asks you out of character what items you have on you after searching you. You have Pistol but tell him/her you have nothing.
Provoking - Provoking another member of the community without a valid role-play reason. For example, driving erratically in front of Police Officer to bait them into chasing you.
Community Basics
1) You radar must be switched off at all times during role-play. However, you may use the pause map to navigate but must not meta-game another players location, including that of a friend.
2) Unless you are a Moderator or Admin your overhead display must be turned off at all times.
3) During combat, you must use a cover to cover system. You must not roll or zig-zag in the open. You may zig-zag or roll in and out of cover so long as it is not continual.
4) During the day, you should go to or role-play doing your job. You must work at least one day per session.
5) You should drive in a sensible, realistic manner.
6) Do not glitch in any way, shape or form.
7) Your characters appearance should match that of what you are role-playing.
8) You may change your clothing, but must not change your physical features in order to avoid being identified.
9) Don't take events that happen in role-play seriously and let it effect friendships outside of the role-play. Do not bring your problems from outside of the role-play into the role-play. You will be removed if it causes disruption for others.
10) If a player breaks a rule, you must screenshot/record it. If you do not have evidence, we will not be able to moderate the report. Record anything you feel is deemed as breaking the rules and send it to a Moderator. If you know there is going to be a big event with risk of rules being broken activate your Game DVR in preparation. If something goes wrong and you forgot to screenshot/record, we will not be able to do anything.
11) If you receive an in-game text from either a Moderator or Admin during a session saying "RECORD" you should immediately record your screen. The text must be visible in your recording. You will likely be invited to a party straight after and should join immediately.
12) If you commit or witness a crime you must message a Police Officer starting with "ANON" followed by a short description of the crime such as "Car robbery, Legion Square" along with a description of your/their appearance. For example, male in hoodie, a cap and jeans. If you are reporting another player, do not name them. Just describe their appearance. If you have taken a photograph with your cellphone, you may use it as evidence.
13) Players must not use Everyone chat to communicate with other players for a long period of time. If you wish to meet with somebody for a period of time, go to a Party chat. Admins, Moderators and Police Officers have priority over Everyone chat if they are using it to make an arrest or perform a traffic stop.
14) You should use the game chat channels above party chats, unless meeting with large numbers of other players who are not in your crew or organisation. If you are not on the phone or near a player you should not be using a party chat as an in-character method of communication.
15) Everyone chat must not be used as an out of character means of communicating with another player.
16) You may only communicate with players who are far away using the in-game phone system. If there is a technical issue, use party chat.
17) If you are caught breaking or abusing the rules it will be the decision of an admin or moderator to decide your punishment. Be it a community ban, both permanent or temporary depending on the offence, or a strike where-by your cash, weapons, licenses, vehicles or businesses will be confiscated. You may also have your character completely reset and will have to make a new one.
Cash
1) All players must keep a record of their own cash, vehicles, businesses and inventory.
2) Upon joining the community all new players will start with $1,000.
3) All transactions must be noted down and must be submitted to the website at the end of every session. If you fail to do this, you will not be reminded and will face having your cash reverted back to what it was last recorded as on the database.
4) You must follow the format as laid down bellow (Name player by Gamertag):
Start: $1,000
Died -$250
Sold Oracle XS to player +$2,000
From Taxi Driver job +$500, Fares: $50
End: $3,300
Weapons
1) You will start with no weapons upon joining the community.
2) To purchase a firearm from Ammunation, you must have a firearms license. You may buy a melee weapon from a convenient store without a license. You must do this before using a weapon in the role-play. There is no rule on purchasing ammunition for firearms.
3) You may buy and sell weapons to other players. There is no rule, or price on how much you may buy or sell them for.
4) You may quick sell weapons back to a Ammuniation or convenient store for 50% of the list price.
5) You may only carry two small arms, and one medium or large firearm on you at any one time. Small arms and melee weapons such as knives may be concealed. Medium or large firearms including large melee weapons must not be scrolled or concealed if being carried.
6) You may transport an unlimited number of weapons in the back of a car or van. You may only store one large melee weapon on a motorcycle.
7) If you die, you will loose your weapons. They will be left with your body for another player to pick up if a player is near by. If nobody is around you at the time, they will despawn. You cannot go to the last place you died to collect them.
8) You may purchase the weapons listed bellow from an Ammunation providing you have a firearms license. All others are either banned from use or only available as member of a crew with Firearm permissions. For licensing information Click Here.
SNS Pistol -$1,000
Starter Pistol - $2,000
Combat Pistol - $3,000
Vintage Pistol - $4,000
Double-barrel Shotgun - $2,000
Sawn-off Shotgun - $3,000
Pump Shotgun - $4,000
9) You may purchase the Melee weapons listed bellow from any clothing or convenient store. You do not need a license to do so.
Baseball Bat - $50
Knife/ Switchblade - $100
Crowbar - $150
Golf Club - $50
10) You may only purchase the weapons listed bellow if you are a member of a crew that has Firearm permissions. Once purchased, you may sell them to other players. There is no rule or price on how much you may re-sell them for however you should be careful not to sell too many and reduce the market price. (See Crew no. 3)
Starter Pistol - $1,000
Micro SMG - $5,000
Tec9 - $5,000
SMG - $6,000
AK47 - $8,000
11) Knives, the Tec9 and all of the pistols are classed as small firearms and can be concealed in a waistband or jacket. Medium weapons such as the Double-Barrel shotgun, Sawn-off shotgun, Micro SMG, Crowbar, Baseball bat and Golf clubs may be stored in a rucksack or bag (Parachute bag). All other weapons may not be scrolled or concealed and must be in your hands, in a business or in the trunk of a car.
Narcotics
1) Only crews that have been awarded Narcotic permissions may purchase narcotics and supply them to other players. If you are buying them as a supplier, you should go to a location such as a apartment, warehouse or cook house etc.
2) You may buy/sell Narcotics to other players. You must not give them away for free and must make a profit. The crew with Narcotic permissions will act as the supplier, selling to a crew or player acting as the dealer for distribution.
3) Both Suppliers and Dealers must not stock pile batches of Narcotics.
4) You may only distribute drugs as a dealer if you are not in a crew that has Narcotic permissions.
5) The information listed bellow specifies what crews can supply what drug, how long it takes for a dealer to distribute it and what reward they will get from doing so.
Marijuana - Street Gangs
Supplier price: $250
Distribution period: 2 in-game days.
Dealer award: $1,000
Meth - Motorcycle Clubs
Supplier price: $500
Distribution period: 4 in-game days.
Dealer award: $2,500
Cocaine - Organised Crime
Supplier price: $1,000
Distribution period: 5 in-game days.
Dealer award: $3,000
6) A member of a crew with Narcotic permissions will buy the drugs at the Supplier price and then must sell them to a player for a profit. The player who buys the drugs then becomes the dealer, and may distribute the drugs and receive the Dealer award after the Distribution period has passed.
7) When distributing a drug, you should drive to a location such as a parking lot, alleyway or park up outside the college and sell to students to role-play dealing your drugs. You should spend an hour or two per in-game day doing this until the Distribution period has passed.
8) If you are searched during a robbery or by Police at any time during the distribution period or after you have purchased drugs for the supply price you must role-play that you have the drugs on you and tell the truth if asked out-of-character.
9) Other than the transaction between the Supplier and the Dealer, Narcotics cannot change hands at any time. You cannot role-play that you gave the Narcotics to another member of your crew.
10) If you are killed during the distribution period you will loose your batch and will receive no Dealer reward.
11) If you leave/disconnect from a session during a distribution period, the period will reset and you will have to start again when you reconnect.
Vehicles
1) Players must purchase vehicles in role-play before using them. There are six free vehicles to choose from to get you started.
2) Players should register their owned vehicle/s on the San Andreas DMV page upon purchasing it/them.
3) Player owned vehicles must not have Turbos, Bullet proof tires or Armour upgrades. Motorcyclists must not wear Bullet Proof helmets.
4) Your vehicle should reflect your character, if you want an expensive car and can afford it you should develop your character to suit it before buying one. For example, it is unlikely a gang-banger would be able to afford or drive a Comet.
5) Be mindful with your upgrades, do not use tire smoke or vibrant colours.
6) You must not use the SA exempt plate or cop horn unless you are a Law Enforcement Officer.
7) You are allowed to drive/ride other players and AI vehicles however if asked whether it is yours out of character; you must tell the truth. You should also send a message to a Police Officer titled titled "ANON" followed by a brief description of the incident if you steal one. Such as "Oracle XS stolen from Vanilla Unicorn" you do not need to describe your appearance.
8) Be realistic when driving a vehicle, if you crash you must role-play your injuries and the cars damages. If it is extensively damaged, park up and stop driving it.
9) If your vehicle is destroyed you will need to wait ten minutes before retrieving it from Mors Mutual. You may only ignore this rule if you died as well (See Death rule no. 4).
10) You may drive an AI vehicle if it is relevant to your job. You do not need to inform a Police Officer that it has been stolen.
11) You may only purchase the vehicles that are listed on the San Andreas Super Autos page (Click Here). All others are banned and forbidden to use. We will add DLC vehicles if we feel they are appropriate for the role-play.
12) You may sell your vehicle back to San Andreas Super Autos for half of the list price on the the San Andreas Super Autos page (Click Here).
13) You may buy and sell vehicles to other players. There is no rule, or price on how much you may buy or sell them for.
Interiors
1) Players must not enter an apartment to avoid role-play, hide from or escape a player or Law Enforcement.
2) You must vacate the interior if told do so by a Moderator or above.
3) Police may raid an apartment, Office or clubhouse if they choose to do so. When they do this, they will shut off the front entrance and garage doors with Police vehicles. You will receive a text informing you the building is surrounded and you must exit the interior immediately.
4) Players may raid your apartment, business or clubhouse by circling or blocking the entrances to the building. They must have Moderator or above's permission to do this, however if it does happen you must exit the apartment immediately (If you're in it) and tell the players robbing your apartment what is in your apartment.
5) An interior is to be used for you and your crew only. You must not hold private meetings with other players or crews inside interiors.
6) Only crews may use an interior. It is to act as the crews base of operations be it an apartment, office or clubhouse.
7) To own an interior in role-play you must speak with an Administrator
Death
1) You will loose $250 every time you are killed by another player.
2) If you are killed by a player you will also drop any weapons that you had on you at the time. They can be picked up by another player if they role-play searching you. You must not go back or send a friend to where you died to collect your weapons. If nobody collects them, they will despawn.
3) You will forget any events that occurred prior to your death. You will not forget who you are, your acquaintances or your affiliations.
4) If you are killed, you must go into passive mode and head to the nearest hospital and wait in passive mode for ten minutes. If you were killed outside a hospital, go to another.
5) You will not loose any money if you are killed by an AI but must still go to the nearest hospital whichever it may be. If you were killed by an AI outside a hospital, simply wait ten minutes before returning to role-play.
6) Your character may be permanently killed if a player has requested permission to do so from a moderator. They must have a valid reason and it must be authorised by a moderator who must be online at the time.
7) If you are part of a crew the members of your crew may choose to permanently kill you without moderator permission if they choose to do so.
8) If your character is permanently killed, you must inform a moderator who will reset your character. You will loose all of your cash, weapons, vehicles, businesses and forget all of your acquaintances, affiliates and past experiences. You will become an entirely new character.
Robbery
1) You may rob a player for a maximum of 10% of their cash, any/all of their weapons and their vehicle. You will not get to permanently keep their vehicle.
2) You may rob a player owned property for a maximum of 20% of the owners cash and any/all of the weapons that are inside.
3) You may wear a mask during a robbery. If you are wearing a mask, nobody will be able to describe your face but may still describe your clothing. They may also describe your skin colour, hair and eye colour if visible.
4) If your vehicle is stolen, you must not meta-game the location on the map.
5) You are only allowed to kill a player during a robbery if they draw a weapon or attempt to escape. However, you must clearly state your intentions and tell the player that you are robbing, "If you do anything stupid, I will shoot you"
6) After being robbed/robbing somebody, it is your choice if you wish to contact a Police Officer. If you choose to contact them you must send them a text or call them describing the incident. Remember, you must not describe the player who robbed you by their gamer-tag. You must only describe the defining features or clothing they were wearing. Remember, if the robber was wearing a mask and whether they were covering their skin colour, hair and eyes. If so, you may not describe these features.
Crews
1) You may join or form a crew during role-play however you must notify a moderator when you wish to start a new one.
2) If you are in a crew, it should be set as your active crew during all sessions.
3) Only Crews with Firearm permissions are aloud to buy illegal firearms from their RP supplier. To do this, they must collect their firearms from a good, roleplay location such as a dark alley way, abandoned building or warehouse, dock or train yard etc. Crews may not stock pile for no reason. Remember, you may only carry one large weapon at any one time and two small weapons. Large weapons must be in your hands and may not be scrolled or concealed. Instead, you must store them in the trunk of a vehicle to conceal them.
4) To be awarded Firearms or Narcotic permissions, all members of your crew must be seen to obey the rules, display good roleplay and have a positive attitude toward the community. Never ask for these permissions. They will be rewarded, not requested. You may loose your permissions if the quality of your roleplay drops or if members of your crew are caught breaking rules. A maximum of two crews may be awarded Firearms or Narcotic rights at any one time (Two of each.)
Police
1) You may apply to join the Los Santos Police Department at any time, however your application will be judged based on your activity, admin record, maturity, behaviour and attitude during and toward role-play sessions.
2) If you wish to apply to be an Officer of the Los Santos Police Department you must speak to an Administrator who will discuss the proposal with the Staffing team and the Los Santos Police Department.
3) It is against the rules to ask the progress or discuss the decision of your application with another Officer or member of the staffing team. Wait to be contacted directly.
3) If you are a Police Officer, you must be a member of the GTAORP LSPD crew and have it set to your active crew. (Click Here).
4) As a on-duty Police Officer you may only drive a Police Cruiser unless given permission to drive another vehicle by a superior officer.
5) The LSPD may only use the following law enforcement vehicles:
Police Car
Interceptor
Police Granger
FIB Buffalo
Police Riot - For raids only.
6) The LSPD may use the following civilian vehicles as unmarked law enforcement vehicles. You must keep all body work upgrades standard, have no window tint and use black Spooner wheels (Muscle) You must also apply a cop horn and SA Exempt plate. All except the Buffalo may be used in any standard colour. The Buffalo must be Black.
Buffalo
Stanier
Granger
7) Under strict circumstances and approval by an admin may the Los Santos Police Department use a Coquette as a high-speed Police Interceptor. It may be kept locked and not in use at the Mission Row Police station but must not be used during the session.
8) It is against the rules to steal a Law Enforcement vehicle unless granted permission out-of-character by the Officer driving it, a Moderator or Admin.
9) You must not intentionally blow up or heavily damage a Law Enforcement vehicles. This does not include shooting out it's tires.
10) A Flare gun is used as a Tazer in our community. Only Law Enforcement Officers may use them. If you are hit by a flare and set on fire, you are tazed and must remain still for five seconds. We recommend all Officers to record after they have successfully hit somebody.
11) If you are cuffed and told so out-of-character you may not run away or escape from a Police vehicle.
12) You may not rob a Police officers weapons. You may role-play taking them but may not keep or use them.
13) Do not provoke cops for out-of-character reasons. Baiting cops without a valid RP reason is punishable.
14) Law Enforcement Officers may only use the following weapons whilst on-duty. They cannot be taken off-duty, sold, stolen or used by another player.
Flare Gun
Starter Pistol
Pump Shotgun
SMG
M4 - During raids only.
Police Baton
Paramedics
1) You may apply to join the Los Santos Medical Centre at any time, however your application will be judged based on your activity, admin record, maturity, behaviour and attitude during and toward role-play sessions.
2) If you wish to apply to be a Paramedic of the Los Santos Medical Centre you must speak to an Administrator who will discuss the proposal with the Staffing team and the Los Santos Medical Centre.
3) It is against the rules to ask the progress or discuss the decision of your application with another Paramedic or member of the staffing team. Wait to be contacted directly.
3) If you are a Paramedic, you must be a member of the GTAORP LSMC crew and have it set to your active crew. (Click Here).
4) As an on-duty Paramedic you may only drive an Ambulance.
8) It is against the rules to steal a Medical Centre vehicle unless granted permission out-of-character by the Paramedic driving it, a Moderator or Admin.
9) You must not intentionally blow up or heavily damage Medical Centre vehicles. This does not include shooting out it's tires.
11) If you are killed, the player who killed you can request you to remain where you died. This includes Police Officers. You must go into passive mode and return to the position you were killed. Paramedics will have five minutes to get on scene in order to revive you.
12) If you are revived after being killed, you will remember all of the events leading to your injuries including who killed you.
13) If you are involved in a traffic accident, fight or sustain injuries in any other way but do not die. You are expected to role-play your injuries and have a friend/call a Paramedic to the scene. You should role-play your injuries accordingly to the accident, fight or event you were involved in.
Jobs
1) Players should have a job that they fulfil during the day. You will earn money for doing so.
2) If you have a job, you should spend at least fifteen minutes of real time doing it.
3) There will be a cool down of ten minutes between job routes. You may only do your job three times per session.
4) When you wish to start a job-route you must text a Moderator or Admin in-game with "Shift Start" or "SS" and when you are finished "Shift End" or "SE"
5) You must specify your job earnings in your log at the end of every session. All fees other than your income per session will be charged to the persons recovered or transported.
6) You may work for another player if they choose to hire you. It will be their choice how much they pay you per session or if they are hiring you for one session, how much they will pay you at the end of the session.
7) You will only be able to use the money you earned from a session at the start of the next session you are in.
8) If you wish to change your job, you must notify a Moderator or above.
9) Bellow are a list of jobs that you can fulfil during role-play sessions:
Weazel News
$250 per session + $500 per report used Job Description: You should fetch a news van and get out there with your notepad and camera and start reporting some juicy gossip. You will be paid for your efforts, the more stories you produce; the better! If they're used you will be paid $1,000 per report. You should make reports about players, businesses or events that happen such as Police, gang or criminal activity, business offers or openings. Upon fulfilling this role you must be able to back the information you have gathered is legitimate and not meta-gamed. You should send your reports to an Admin at the end of the session who will notify you if it is going to published and you will be able to add it to your stock. Taxi Driver
$500 per session + $50 per cab fare Job Description: Pick up a Taxi from Downtown Cab Company depot or call one on your cellphone. You should drive around the city looking out for civilians in need of transportation or respond to direct call-outs. You will charge $50 per journey only. When you have finished working, you must return your cab to the depot and drive your own personal vehicle. |
Delivery Driver
$500 per session Job Dobscription: Call in or pick-up a Mule delivery truck and transport goods from the various depots throughout the city. You should delivery to properties and premises such as bars, stores and garages, delivering the relevant goods and loading/unloading them at their pickup or destination. You should keep a manifest at hand at all times in case stopped and requested by a Law Enforcement Officer. If you are asked out of role-play what is on the manifest or in the truck if searched you must tell the truth and must state if there are any illegal products such as Narcotics or Firearms in the vehicle. Roadside Recovery
$250 per session + $100 per recovery Job Description: You will need to supply your own truck to fulfil this role. You must purchase a Bobcat XL and spray it Yellow so that you are identifiable as a Recovery Mechanic. Your job will be to respond to call-outs and recovery vehicles from the scene of a breakdown or accident to the nearest Los Santos Customs or repair garage. When recovering a player to a garage, you should drive at a slower than usual speed and have the player follow closely behind you. You cannot role-play repairing a car at the roadside. |